Projects & Efe on Media
Welcome to my Projects page, where you can learn more about some of my favorite games and projects I've worked on and see some of the media coverage I've received. Thank you for visiting and I hope you enjoy exploring them!
Inspired from my childhood game, Motherload, I've designed the mobile/hybridcasual hit game Ground Digger, from scratch. Partnering with HOMA, the game has reached over 20M+ downloads and counting.
As the Game Factory's CEO, I've led the communications with our key partner Google. We've created a accelerator for top indie game studios, Booster, which was the first time in GFS' history.
I was featured on an interview series of HBR, titled "Work Hard, Play Hard". On the interview we've talked mainly about the Turkish gaming scene, and where the industry is heading globally.
I've created and led Turkey's first publicly supported gaming incubator, partnering with City of Istanbul. OGEM is still running in beautiful Halic, incubating over 15 game studios and counting.
I was featured on a documentary by Lenovo and Onedio; called Oyun Baslasin! (Let the game begin!). This was a documentary of 5 episodes about the game design, with the key actors of gaming in Turkey.
After working on 200+ games and helping 50+ companies, these were my favorites!
To explore more about who I am & what I do, feel free to reach out.